Most cutscenes in between the Flashbacks and the D.U.P.
INFAMOUS FIRST LIGHT DUP FETCH SERIES
The story itself is told through a series of flashbacks that Abigail has while she undergoes training at the Department of Unified Protection’s (D.U.P.) prison. Sucker Punch did a fabulous job of developing Abigail’s character throughout the story so much that I’d rival it to Dom’s progression in the Gears of War trilogy. I don’t want to spoil the specifics of the story for you, but it consists of: betrayal, theft, betrayal, heroin, betrayal, and an even bigger pile of betrayal heaped on top – kind of akin to a cherry on a sundae, if the sundae was insanely smaller than the cherry. Naturally, a punk rock girl that can shoot bolts of super heated neon gas from her hands, who’s looking for her brother so that she can prevent a looming psychotic break that would cause her to level the entire city of Seattle and the guy that knows exactly where said brother is located end up in a sort of partnership. The only thing that is standing in his way are those pesky Russians that snagged her brother from the docks. Then, one of the game’s most interesting characters stumbles onto the dock: a wily Texan with the aim to become Seattle’s top drug king-pin. One short skirmish with the police, and a few dead Russian mobsters later Abigail’s brother, Brent, gets kidnapped by said Russians. as she and her brother load up a small speed boat with a few duffel bags while they banter back and forth about a cat. The story starts with her on a small marina in the city of Seattle, W.A.
From start menu to credits, Abigail did not disappoint. This title had a wonderfully fantastic narrative.